Backrooms lvl 6 - Level 825 η は、 The Backrooms の 826番目の階層である。 Level 825 η は、the frontroomsで送電に用いられるような鉄塔がいくつも建った、私たちが知る限り無限に続く空間です。 それらの鉄塔は錆び付いており一切の機能を喪失していますが、時間経過によって劣化がこれ以上進行することはないと考え ...

 
Level -3, colloquially referred to as "Reflections," is an infinite labyrinthine complex comprising crystal clear mirrors, concrete floors, and dimly lit lights.Additionally, the fluorescent lights are known to produce a quiet hum-buzz that increases and decreases its volume at random. The level tends to have a frigid temperature of around 0°C; however, the temperature may rarely drop down to .... Craigslist farmingdale ny

Thus, anew, the cycle continues. Level 13 's moniker: "Vitrum Madness"―a term familiarized with the level after its discovery―represents a psychological phenomenon that transpires only in Level 13. This phenomenon is dictated by probability, although the state of the person's mind may be an additional factor due to its subconscious essence.Level 6, also known as "Lights Out", is the 7th level of the Backrooms. This level is extremely dark. It consists of small to medium sized stone brick rooms and hallways, with the occasional metal bridge above a large gap. There is a black liquid throughout the level, which kills the player instantly. This level is extremely difficult for ...Backrooms: how to survive it! this is the return of the series that many OG's will remember... if you want it back, let me know :)Level 5 Footages:https://ww...Level 26, known as the current 27 th level located within The Backrooms . Description. An image of Level 26. Level 26, also known as "Otherworldly" or "Suburban Household", resembles a labyrinthine, 1980s urban household that extends possibly millions of kilometers, however, it is currently unknown how expansive Level 26 's size truly is, due ...Level 974 is the 975th Level of the Backrooms.. Description: Level 974 appears to be a moderately sized home with pink theming throughout the interior. There appears to be no physical door leading to an outdoor area and windows within the level simply reveal artwork depicting what one would typically see outdoors, except with a notably "cute" theming to it.Level 699.6 takes the form of an endless, dark void; devoid of any gravitational forces and sound. When one enters this level, they will immediately feel the sensation of drowning wash over them. After around 40 seconds of struggling, the sensation will quickly subside, revealing a dark endless abyss. The entire level seems to be made up of a ...how to beat level "fun". to beat level fun you will want at least, 5 almond waters, 5 sugar cubes. now that you have the stuff you need to go in the rooms and get items. and you can get heath kits. to leave the level you have to find a rift. also try not to stop sprinting!Hey everyone! Today I go over level 6.1 in the backrooms aka "The Snackrooms" ... you all have been requesting this level, so I decided to go ahead and do it...Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ...It is unknown who took this picture. Level -4, also known as The Bloodmoon is composed of multiple old-fashioned cabins connected by red, wooden bridges. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. The bridges are supported from under by the use of support beams.Description. An image of Level -8. The ceiling of this underground level is at an average height of 500 m (1,600 feet) above ground level, but can come lower or go higher up at times. Large pillars of varying thickness support this ceiling. The environment consists mostly of broken industrial facilities, pipes, cranes, walkways, crates ...Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the …These entities are infested the bridge in M.E.G. Level 6.9 report, all entities are exterminated and theres an entity called "Fusion Crawler". This place can be sort in 3 areas for so far. Area 1: Starter Rooms This is the most stable area in level 6.9. It assemble an small shack in if you go outside, the shack labeled "The Backrooms Bridge".The impression was that the mall was dead and you were left alone in this forgotten place.". Level 33 is the 34 th level of the Backrooms. Large mall with retail stores inside spread across thousands of miles, reminiscent of a neon mall from the 1980s. The floor tiles are arranged in a pattern that varies in design.Inside The Backrooms Guide Level 2!Level 993, vernacularly named "The Sky's Limit," is an endless series of brightly lit rooms, with each room's brightness coming from the many windows dotting the walls.Each 750 ft uncovers a window, revealing a bright blue sky. Although several rooms symbolize the top floor of an office building, many other oddities, features, and rooms within the level range from grocery stores to clothing ...Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side. Level 6.3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. Any attempt to remove the paint even by a marginal amount has failed, and lights have even less ... It is unknown who took this picture. Level -4, also known as The Bloodmoon is composed of multiple old-fashioned cabins connected by red, wooden bridges. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. The bridges are supported from under by the use of support beams.Game link: https://www.roblox.com/games/9472371402/LEVEL-FUN-THE-BACKROOMS-REDACTEDDiscord: https://discord.gg/FN6T4xPvjXOwner's profile: https://www.roblox....Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the …Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C).Level 25 is ubicated as the 26 th level that is currently present within the Backrooms. It is assumed to be initially discovered on 12/07/2017, according to a series of journals about the level left by a soon-to-be disclosed wanderer. > Description_. At least the smallest sign of life can be seen in this echo of an arcade.In Level 64, your sense of hearing is your strongest. You will hear what dwells here from far away, and likewise they will hear you. Keeping footfalls light, and timed with the dripping, is important for exploration of this level. In addition, the pools of liquid are both extremely acidic and toxic.The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...Laminated veneer lumber (LVL) beams are a popular choice for residential construction projects due to their strength and versatility. When designing a structure that requires beams...Level 699 is the 700 th level of The Backrooms. Level 699 is a safe haven that has achieved a mythical status, only known through rumors and old legends before the discovery of the azure pools on November 18th, 2015. It is nearly impossible to enter, requiring numerous difficult steps with limited entry from either dangerous or other Backrooms ...Level 28 is the 29th level of the Backrooms. Not to be confused with The Attic, a location commonly considered to be the "top" of the Backrooms. Level 28, commonly referred to as "The Attic," "The Crawlspace," or "The Loft," is an immense complex space incorporating numerous interconnected attic chambers, with the level design constructed of wood generating a random room shape. When entering ...Level 6 is the 7th Level of the Backrooms. Description: Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water originating from an unknown source.Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. However, by the second day, one might notice small flakes of gold on their skin, along with yellow-ish rings forming across their fingers and thumbs. Phase 2: After 3 days of being within the level, the flakes of gold will have grown larger and more ...Level 111, known as the Malfunctional Metropolis, is an immense, slightly futuristic city full of shiny buildings and skyscrapers. Other areas such as parks, forests, or rivers are only found in small, limited quantities, and are polluted with plastic litter, toxic chemicals, and metallic hardware. The Metropolis' most notable sight, however ...Level 6 is the 7th level of the Backrooms. It is widely considered to be the most dangerous level. Description . Level 6 has been traversed by few, and survived by fewer. Many do not set out to enter Level 6, rather stumble upon it when traveling too far into the boiler in [level 5].Only a small amount of documented information is currently available, and few photographs have ever emerged.Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The … Level 6 Map ( Starting at the dark area) Community content is available under CC-BY-SA unless otherwise noted. After you spawn, loot both rooms next to your spawn, and then start following hallways until you find LiDAR scanners. Then, once you find a LiDAR, equip one and that's where the hard part starts, flashlights don't make any light there ... The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ... Level 1.1 is a straight, narrow corridor in Level 1 that stretches on for an undetermined distance. The walls are made of cinder blocks painted white, and the floor is blue tile. Much of the level follows this blue and white colour scheme. Occasionally, exposed piping and ventilation ducts appear through cracks and holes in the walls and ceiling.Level 37 is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the ...Level REDACTED or The Downrooms is a metaphysical location beyond the plane we can understand. Often breaking the laws of physics and geometry in the process. The most unique property about this realm, is the complete absence of life of any form. The level contains no exits, and the method of entering this level is unknown.Level 6 is a collection of facilities connected by a web of industrial catwalks. Unlike the previous six levels, Level 6 does not seem to serve a proper purpose compared to real life. Each facility in Level 6 is a complex of various rooms and stairs. The facilities are made out of a metallic compound comparable to concrete, with various trusses surrounding the outer edges of the complex. The ...Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ...Entity 6, commonly cited as Dullers, are infamous entities who reside in a plethora of levels within the Backrooms.Dullers tend to flourish in dim, rural areas in which outside interference is unlikely. These entities are very hostile and should be avoided at all costs. Dullers take on the appearance of long and dark humanoid-like beings with no humane … Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ... El Nivel 6 se considera en gran medida como uno de los primeros niveles más peligrosos en Backrooms. Sin embargo, las investigaciones han demostrado que, hasta el momento, no se han encontrado entidades en este nivel. A pesar de esto, pocas personas parecen irse del Nivel 6. La razón de esto es desconocida. Recommendations [] When traversing Level 6.5, there are several recommendations one should promptly follow after entering this sub-level.. Because of the sheer intensity of Level 6.5's light, there is a noticeable difference in temperature from other levels in the Backrooms.The temperature here is consistently 95 degrees Fahrenheit exactly. Because of this, it is recommended to change into ...414K views 1 year ago #backrooms #animation #backroomsexplained. The Backrooms Level 6 is also known as Lights Out. It has a survival difficulty rating of PENDING and SAFETY is... Level 6.3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. Any attempt to remove the paint even by a marginal amount has failed, and lights have even less ... Level 6.1 Guide. Level !~! Guide. Level 37.2 Guide. Level Fun+ Guide. Level 52 Guide. Level 55.1 Guide. Community content is available under CC-BY-SA unless otherwise noted. You can access detailed guides for each Level, which can be accessed through Categories -> Guides -> Levels -> Choose the Level you want.A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ... Level 6 is a 7th level of The Backrooms. Level 6 is shrouded in complete darkness and is very dark, with the rooms being made up with brick walls and concrete on the floor and ceilings. Some rooms also contain pillars and etc. This level is the most difficult and dangerous, prepare yourself and be careful while exploring it. There's 2 known zones of this level. Wretches. Skin Stealers. Dark ... There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons.Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.Negative Levels are levels located below Level 0, designated with a negative symbol before their number. Unlike the usual spatial liminal Positive Levels, Negative Levels tend to have surreal REM sleep and trippy elements, and liminality in Negative Levels is more situational or psychological. A.Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.Level 18 presents itself in a unique form to each wanderer. It is similar to a normal kindergarden and it also appears as a lifeless, eerie recreation of the wanderer's memories during early adolescence. The environments in this level vary greatly, as one would expect, being able to manifest either indoors or outdoors, representing various ...Level 0.2. Level 3999, also known as The True Ending, resembles an empty, abandoned, and modern arcade that stretches "infinitely". The majority of the level is filled with neon lights and arcade machines lining the walls. The main structure consists of the main lobby, the long hallway in the middle, and the back of the arcade.Levels are what makes up The Backrooms altogether. Levels can be diverse in shape, size, and form - certain levels may be outdoors, whereas other levels may be indoors. A level is a spatial anomaly, infinite or finite, which have strange properties differing from other levels. The most regular places within The Backrooms are it's many halls ...A photograph of Level 6 depicting one of the Mourning Events. Level 6 is the 7th Level of the Backrooms. Description. Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water …Level -6 is the 7th negative level of Enter The Backrooms. Level -6 is a wooden tower with the texture changing frequently. Level -6 is finite as it holds only 50 floors and spans 1,500 units in all directions. Generally speaking, Level -6 is the first level to make players descend rather than outwards, as you need to find a squared-shaped hole hidden within each floor. Level -6 is ...Access the computer in the main area and decipher its code*. Input your personalized code. Using the new code that the computer gives you, open the Staff Only door. Solve the short maze and reach the vent. Maneuver through the vent until you reach the next room. Look for and open the book in this room. Flip the page until you see a …6.1 is canonical and the easiest way you can get there is by entering a restaurant on level 11, pressing a button on a level 4 vending machine and no clipping through it or by dragging your feet along the floor in level 6 (I can't go into anymore detail about this or it won't work) 2. Reply. Waltr999. • 3 yr. ago.Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into the terminal.Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels. Level -6 is the sixth negative level of the Backrooms. Description. Level -6 presents a unique challenge in the form of a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for explorers, compelling them to descend. Description. Level -6 presents a unique challenge in the form of a wooden tower with dynamic textures that shift constantly. With a limited expanse of 50 floors, this level serves as a diverging point for explorers, compelling them to descend. Navigating Level -6 requires a keen eye to discover concealed square-shaped openings within each floor.Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties. ... This is the only way to leave Level 99 without noclipping, ...Levels often contain sub-levels—levels that are related to their parent level but are still their own distinct level. They may also contain rooms in locations that are too small to be considered their own level. Usually, they are places in an existing level, but that is not always the case.Description. Level 999 is a surreal realm, suspended within a cosmic expanse of twinkling stars and endless space. The entire landscape is bathed in a desaturating aura, causing all matter within it to lose its vibrant colours and adopt a greyscale appearance. This unique effect, which gradually fades upon leaving the level, is believed to ...Think of a suburb that fell out of your weirdest dreams—streets chock-full of houses that run the gamut from cutesy bungalows to towering two-story monstrosities. Only thing is, they've seen better days. The parks are all played out, the roads are coming apart at the seams, and plants are trying to reclaim their territory.Description. Level 999 is a surreal realm, suspended within a cosmic expanse of twinkling stars and endless space. The entire landscape is bathed in a desaturating aura, causing all matter within it to lose its vibrant colours and adopt a greyscale appearance. This unique effect, which gradually fades upon leaving the level, is believed to ...Level 6.1は、Backrooms Explorersの匿名の人物によって発見されました。これは、Level 6で、真っ暗闇の中でワイヤーにつまずいて、1958年頃に建てられたように見えるバーのテーブルに落ちたときに発生しました。それから彼はそのテーブルの上で写真を撮りました。Recommendations [] When traversing Level 6.5, there are several recommendations one should promptly follow after entering this sub-level.. Because of the sheer intensity of Level 6.5's light, there is a noticeable difference in temperature from other levels in the Backrooms.The temperature here is consistently 95 degrees Fahrenheit exactly. …Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the … Full summary on Level 6 of the Backrooms - "Lights Out". Sources: http://backrooms-wiki.wikidot.com/, http://backrooms-wiki.wikidot.com/Consider subscribing ... Level 6.2survival difficulty:class undermentioned mysterious properties unknown informationundocumented entity'sambience:https://youtu.be/6ex7knP_WOoAn image of Level 30. Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety. The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from ...Get to level 4, press any button on a vending machine and noclip into the vending machine. To get to level 4, get to MEG base alpha on level 1 OR get to the hub and ask for directions. They can help you. just run around in level 6 silently, you'll trip on a wire eventually and be in the snackrooms.Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ...Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ...Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. …Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...Level 3 is the 4th level of the Backrooms. Level 3, also referred to as "The Electrical Station", is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance. One constant that is seemingly ...A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Level Θ. Languages: rating: +66 + – x. ⠀. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. Hush, you may rest your weary soul, there are no more challenges that lie ahead my dear shard. The Backrooms is an isolated place, residing outside the bounds of time.Instructions. This one is quite easy, after you spawn you have to get to "The Middle Rooms" -> "Wavy Room" -> "Sewer-Dungeon" -> "Wavy Room 2.0" -> "Poolrooms Exit Zone" and enter the door at the end of the hall with red lights. This level is devoid of entites unless you go to the room with blue tiles (entities can't go out of that zone so don ...Reuters reports that Amazon is launching a new music streaming service that will compete with Spotify, Apple, and Tidal at $9.99 per month. By clicking "TRY IT", I agree to receive...Level 6.1, also known as The Snackrooms, is a Sub-Level of Level 6 (although you do not get here from that Level) and appears to be a small bar from the 1600's with many Items that you can stock up on. There is a Typewriter on the front desk as well. Most of the furniture is wooden with some designs carved into the wood. There are also some chairs, couches and tables. The Level is also ...Level 6.2survival difficulty:class undermentioned mysterious properties unknown informationundocumented entity'sambience:https://youtu.be/6ex7knP_WOo

Subscribed. 17K. 414K views 1 year ago #backrooms #animation #backroomsexplained. The Backrooms Level 6 is also known as Lights Out. It has a …. Michael cordray parents

backrooms lvl 6

sublevel 6.01 is are sub level level 6 and 7 the level 6.01 its is a dark forest that is abandoned the old house.... but there are roads.The following transcript (referred to as "Pacioli" on its file) was retrieved from a video device found on Level 9 along with several video recordings, showing an attempted exploration of Level 789. The purpose of the expedition is unknown, and the only people present are labeled as 003, 006, 007, and 009.Information regarding their true identities and the …Apeirophobia - Level 6 New SoundtrackApeirophobia Level ! SoundtrackJoin My Discord Server!https://discord.gg/ZJ7fhcefX5We finally got an actual soundtrack f...Jan 26, 2023 · Full walkthrough level 6 "Light out" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Esca... Level 37.06, also known as "The Darkened Poolrooms", is what appears to be an infinitely large complex that lacks a proper, consistent architectural structure.The walls, floor, and roofs of the sublevel are covered in small, dark-blue tiles that prove to be incredibly durable. Like its parent level, Level 37, the sublevel is flooded but with an unknown substance.Description: Level 4.4 takes the form of an abandoned, bloody office space. The source of all the extra debris is unknown, since there seems to be no extra damage to any of the walls, floor, or ceiling. You can occasionally find windows, but these windows look out to water, with the surface of the water nor the floor of it visible through these ...Ed. note: Authors Gever Tulley and Julie Spiegler's Fifty Dangerous Things (you should let your children do) builds on the premise that "dangerous" things we avoid are often eye-op...The number lock is a metal lock with a 5-digit combination. It looks like a lock you would find in a vintage safe or in a school locker. The number lock is used to unlock the door in floor 2 of Level 5. There are 3 possible codes: 05938, 17564 and 89472. The number lock is found on the second floor of Level 5, making it a Level 5 exclusive.Level 18 presents itself in a unique form to each wanderer. It is similar to a normal kindergarden and it also appears as a lifeless, eerie recreation of the wanderer's memories during early adolescence. The environments in this level vary greatly, as one would expect, being able to manifest either indoors or outdoors, representing various ...In this video I go over Backrooms level 40, which has some REALLY creepy arcade games in it... and overall is a vibey level!Level 40:http://backrooms-wiki.wi...Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...Level 6.2 is, like its parent level, a series of rooms and corridors shrouded in complete darkness. The only difference between Level 6 and Level 6.2 is the fact that Level 6.2 is dimly lit via a series of neon lights which can be found scattered randomly on the ceilings, walls, and floors of the level. The presence of these neon lights seems to eliminate, or at least diminish, all the ...May 18, 2023 · There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons. We are back with our final Escape the Backrooms Guide for this update! Join up and learn how to escape The End, Level 9223372036854775807, Level 94, Level 6,...When you open the door, turn right and click "F" while aiming at the Power Management Unit, then just switch all the levers to activate power. Now go to any pc and click "F" while aiming at pc to enter it, password is "Itheardyou", then run Gate.exe, exit pc and go back to Level 1 door, then turn left and click "F" while aiming at Security ...Level 6.2survival difficulty:class undermentioned mysterious properties unknown informationundocumented entity'sambience:https://youtu.be/6ex7knP_WOoU.S. markets ended Wednesday close to where they started the day, pretty much flat....BA U.S. markets ended Wednesday close to where they started the day, pretty much flat. Some in...Reuters reports that Amazon is launching a new music streaming service that will compete with Spotify, Apple, and Tidal at $9.99 per month. By clicking "TRY IT", I agree to receive...Level 6 seems to be a large maze of industrial or stone hallways, lined with wires and the occasional pipe and wire. More exploration confirmed the occasional vent and hole in the wall or ground. It is unknown how large Level 6 goes on for. The darkness on the Level is darker than eyesight can handle, creating a disorienting effect, and closing ....

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